Nine new leaders from eight new civilizations are introduced. Combat new environmental effects with speculative ideas such as relocating your population out to seasteads and developing technologies to recapture carbon emissions. ![]() Use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency, and increase the weight of your votes in your quest to achieve the new Diplomatic Victory.Ī new era has been added to the Technology and Civics trees. Earn Diplomatic Favor through Alliances, influencing city-states, competing in World Games, and more. Make your voice heard among the other leaders of the world. When settling cities, consider the flood risk to coastal lowland areas, but keep in mind that in the late-game, new technologies like Flood Barriers can be used to protect these tiles. Shape the world around your empire to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads. Your choices about resource usage will directly affect the world’s temperature and can cause melting ice caps and rising sea levels. Initially you’ll be powering your most advanced buildings by burning carbon-based resources like Coal and Oil, but renewable energy sources also unlock as you progress to current-day technologies. ![]() These resources are now consumed in power plants to generate electricity for your cities. Strategic resources play an additional role in Gathering Storm. Volcanoes, storms (blizzards, sand storms, tornados, hurricanes), climate change, floods, and droughts. Seven new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. In addition to these new systems, Civilization VI: Gathering Storm introduces eight new civilizations and nine new leaders. Natural disasters like floods, storms, and volcanoes can pillage or destroy your Improvements and Districts – but they may also refresh and enrich the lands after they pass. The choices you make in the game will influence the world ecosystem and could impact the future of the entire planet. In Gathering Storm, the second expansion to Civilization VI, the world around you is more alive than ever before.Ĭhart a path to victory for your people by developing new advanced technologies and engineering projects and negotiating with the global community in the World Congress on critical issues. There are more ways than ever before to build, conquer, and inspire. Eight new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. Game modes can include additional content such as new units, buildings, or improvements and can be turned on or off during game setup to apply significant and dramatic changes to the rules of the game.In addition to these new systems, Civilization VI: Rise and Fall introduces eight new civilizations and nine new leaders. ***One of the two new leaders requires the Rise and Fall expansion to play. ![]() **New game mode requires either the Rise and Fall or Gathering Storm expansions to play. *New game mode requires the Gathering Storm expansion to play. The Persona Packs are available exclusively to owners of the New Frontier Pass and will be delivered with the second add-on pack. Each Persona Pack contains a brand new take on a favorite leader, with a new leader model and background, new gameplay bonuses, and an updated agenda that reflect the changes to the leader’s personality. Two of Civilization VI's leaders are transformed with a new look and new abilities when you lead America and France! “Rough Rider Teddy” excels at keeping the peace on his home continent, and “Magnificence Catherine” can use Luxuries to overwhelm the world with Culture and Tourism. Teddy Roosevelt and Catherine De Medici Persona Packs
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